Computer Graphics Repository

Modeling

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UnityMeshDecimation

crescent3983/UnityMeshDecimation

Mesh Decimation for Unity.
Unity
Last Modified 2022-03-30
☆ 22

ElasticSea/unity-fracture

Fracture any mesh at runtime.
Unity
Last Modified 2021-05-17
☆ 932
IsoMesh

EmmetOT/IsoMesh

A a group of related tools for Unity for converting meshes into signed distance field data, raymarching signed distance fields, and extracting signed distance field data back to meshes via surface nets or dual contouring.
Unity
Last Modified 2023-09-08
☆ 231
Deform

keenanwoodall/Deform

A fully-featured deformer system for Unity.
Unity
Last Modified 2023-08-22
☆ 3001
realtime-CSG-for-unity

LogicalError/realtime-CSG-for-unity

Realtime-CSG, CSG level editor for Unity.
Unity
Last Modified 2023-10-23
☆ 641
Blast

NVIDIAGameWorks/Blast

A modular destruction SDK designed for performance and flexibility, replacing APEX destruction.
C++
Last Modified 2021-10-21
☆ 350
SeamAwareDecimater

songrun/SeamAwareDecimater

Seam-aware decimater simplifies a mesh while preserving its UV's boundary. It allows the same texture to be used across all decimation levels—notably along seams.
C++
Last Modified 2020-03-19
☆ 459
Fast-Quadric-Mesh-Simplification

sp4cerat/Fast-Quadric-Mesh-Simplification

Mesh triangle reduction using quadrics.
C++
Last Modified 2022-01-16
☆ 1328

Whinarn/UnityMeshSimplifier

Mesh simplification for Unity. The project is deeply based on the Fast Quadric Mesh Simplification algorithm.
Unity
Last Modified 2022-07-27
☆ 1552