Computer Graphics Repository
Fluid
Reset
C
DirectX
Unity
daniel-ilett/water-urp
A stylised water shader for Unity's Universal Render Pipeline.
Unity
Last Modified 2020-04-05
☆ 154
danielshervheim/unity-stylized-water
A stylized water shader for Unity.
Unity
Last Modified 2021-03-17
☆ 723
eliasts/Ocean_Community_Next_Gen
Next gen iteration of the unity community ocean shader.
Unity
Last Modified 2020-05-19
☆ 999
fluviofx/fluviofx
Fluid dynamics for Unity's VFX graph.
Unity
Last Modified 2022-06-16
☆ 696
IRCSS/Compute-Shaders-Fluid-Dynamic-
A fluid simulation pipeline implemented in Compute shaders.
Unity
Last Modified 2022-03-01
☆ 471
IronWarrior/ToonWaterShader
Renders and animates toon-style waves from a noise texture and generates shoreline foam based off the depth buffer.
Unity
Last Modified 2019-01-21
☆ 684
Ninjajie/Fusion
Unity Physics on GPU.
Unity
Last Modified 2019-08-21
☆ 418
NVIDIAGameWorks/Flow
A sparse grid-based fluid simulation library for real-time applications.
C
DirectX
Last Modified 2021-04-12
☆ 173
Scrawk/Ceto
Ocean system for Unity.
Unity
Last Modified 2022-01-30
☆ 946
Scrawk/PBD-Fluid-in-Unity
A PBD fluid in unity running on the GPU.
Unity
Last Modified 2022-08-30
☆ 692
wave-harmonic/crest
An advanced ocean system implemented in Unity3D.
Unity
Last Modified 2023-12-08
☆ 3149